[vc_row][vc_column width=”1/1″][vc_empty_space empty_h=”2″][/vc_column][/vc_row][vc_row row_height_percent=”0″ overlay_alpha=”50″ gutter_size=”3″ column_width_percent=”100″ shift_y=”0″ z_index=”0″][vc_column width=”2/6″][vc_custom_heading text_font=”font-165659″]Ubiquitous Futures 

May 2018 (previous)[/vc_custom_heading][/vc_column][vc_column width=”4/6″][vc_single_image media=”77606″ media_width_percent=”100″][/vc_column][/vc_row][vc_row][vc_column width=”2/6″][/vc_column][vc_column width=”4/6″][vc_column_text]Catch curated the exhibition Ubiquitous Futures for Click Festival 2018 with projects that curiously and experimentally investigated the intersection between art and new technologies. The presented concepts all related in a critical, innovative or narrative manner to art and new technologies, and were created by professional artists, designers, and bachelor, master and PhD students.

The student projects were the results of two collaborations; Game Design, Visual Media, and Beyond held in collaboration with The Royal Academy of Fine Arts, Schools of Architecture, Design and Conservation, and PhD students from the IT University of Copenhagen and Aalborg University, who participated in the PhD Course Politics of the Machine – Future Pleasure Objects.[/vc_column_text][vc_single_image media=”77605″ caption=”yes” media_width_percent=”100″][vc_single_image media=”77778″ caption=”yes” media_width_percent=”100″][vc_single_image media=”77780″ caption=”yes” media_width_percent=”100″][vc_single_image media=”77782″ caption=”yes” media_width_percent=”100″][vc_column_text]Find the full description of all the exhibited projects in Click Festival’s programme 2018

 

https://issuu.com/kulturvaerftet/docs/click_mag2018_online[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column width=”1/1″][vc_empty_space][/vc_column][/vc_row]